This wiki is out of date, use the continuation of this wiki instead

Load song

From FenixWiki

(Difference between revisions)
Jump to: navigation, search
Revision as of 01:18, 26 April 2007 (edit)
Sandman (Talk | contribs)
m (Example)
← Previous diff
Revision as of 11:22, 31 July 2007 (edit) (undo)
Sandman (Talk | contribs)
m (Afaik it doesn't play .wav)
Next diff →
Line 2: Line 2:
[[Category:sound]] [[Category:sound]]
-'''INT''' load_song ( <'''STRING''' path> )+==Definition==
 +'''INT''' load_song ( <'''STRING''' filename> )
Loads a song for later use with [[play_song]](). Loads a song for later use with [[play_song]]().
Line 10: Line 11:
* MIDI (.mid). Takes very low space, but it's limited to samples of the soundcard. * MIDI (.mid). Takes very low space, but it's limited to samples of the soundcard.
* Modules (.xm, .it, .s3m, .mod). Like MIDI, but Modules also contain the samples themselves. * Modules (.xm, .it, .s3m, .mod). Like MIDI, but Modules also contain the samples themselves.
-* WAV (.wav). Uncompressed audio data, taking very much space. 
== Parameters == == Parameters ==
{| {|
-| '''STRING''' path || - The [[path]] to the music file to be loaded.+| '''STRING''' filename || - The music file to be loaded, including a possible path
|} |}

Revision as of 11:22, 31 July 2007


Contents

Definition

INT load_song ( <STRING filename> )

Loads a song for later use with play_song().

There are multiple filetypes you can load using this function. Included are:

  • OGG Vorbis (.ogg). Good quality for songs and doesn't take too much space (it's similar to *.mp3).
  • MIDI (.mid). Takes very low space, but it's limited to samples of the soundcard.
  • Modules (.xm, .it, .s3m, .mod). Like MIDI, but Modules also contain the samples themselves.

Parameters

STRING filename - The music file to be loaded, including a possible path

Returns

INT : SongID

-1 - Could not load music file (errormessage in console).
>=0 - The SongID.

Example

Program example;
Private
    int song;
Begin
    song = load_song("my_song.ogg");
    play_song(song,0);
    Loop
        frame;
    End
End

Used in example: play_song()

Personal tools