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Size

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== Definition == == Definition ==
-'''INT''' size+'''INT''' size = 100
Size is a predefined [[local variable]] that can be used to stretch or compress a graphic, equally along the horizontal axis and vertical axis. It is defined as a percentage of the original graphic size. The graphics's center will remain at the drawing coordinates when the graphic is drawn. Size is a predefined [[local variable]] that can be used to stretch or compress a graphic, equally along the horizontal axis and vertical axis. It is defined as a percentage of the original graphic size. The graphics's center will remain at the drawing coordinates when the graphic is drawn.
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Process Main() Process Main()
Begin Begin
- graph = new_map(50,50,8); //load the graphic and assign it to the graph variable+ graph = new_map(50,50,8); // Create a new graphic
- x = 100; //Position the graphic 100 pixels+ x = 100; // Position the graphic 100 pixels
- y = 100; //from the top and left of the screen+ y = 100; // from the top and left of the screen
Loop Loop
- size += 1; //increase the height and width of the graphic by 1 percent each frame.+ size += 1; // Increase the height and width of the graphic by 1 percent each frame.
frame; frame;
End End
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End End
</pre> </pre>
 +Used in example: [[new_map]](), [[x], [[y]], [[size]], [[unload_map]]()
== See also == == See also ==

Revision as of 18:51, 3 April 2008

Up to Local Variables



Definition

INT size = 100

Size is a predefined local variable that can be used to stretch or compress a graphic, equally along the horizontal axis and vertical axis. It is defined as a percentage of the original graphic size. The graphics's center will remain at the drawing coordinates when the graphic is drawn.

This variable only has effect for the appearance of a process' graphic when its local variables size_x and size_y are both [code]100[/code]. When either is not equal to [code100[/code], size doesn't affect the appearance of the graphic.

Example

To make the graphic of a process continually stretch:

Process Main()
Begin
    graph = new_map(50,50,8); // Create a new graphic
    x = 100;                  // Position the graphic 100 pixels
    y = 100;                  // from the top and left of the screen
    Loop
        size += 1;            // Increase the height and width of the graphic by 1 percent each frame.
        frame;
    End
OnExit
    unload_map(0,graph);
End

Used in example: new_map(), [[x], y, size, unload_map()

See also


Local variables
AngleBigbroFatherFileFlagsGraphIdRegionReservedResolutionSizeSize_xSize_ySmallbroSonXYZ
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