This wiki is out of date, use the continuation of this wiki instead

Size

From FenixWiki

(Difference between revisions)
Jump to: navigation, search
Revision as of 18:36, 3 April 2008 (edit)
Sandman (Talk | contribs)
m (See also)
← Previous diff
Current revision (23:25, 28 November 2008) (edit) (undo)
93.125.186.112 (Talk)
(Example)
 
(2 intermediate revisions not shown.)
Line 9: Line 9:
== Definition == == Definition ==
-'''INT''' size+'''INT''' size = 100
Size is a predefined [[local variable]] that can be used to stretch or compress a graphic, equally along the horizontal axis and vertical axis. It is defined as a percentage of the original graphic size. The graphics's center will remain at the drawing coordinates when the graphic is drawn. Size is a predefined [[local variable]] that can be used to stretch or compress a graphic, equally along the horizontal axis and vertical axis. It is defined as a percentage of the original graphic size. The graphics's center will remain at the drawing coordinates when the graphic is drawn.
-This variable only has effect for the appearance of a [[process]]' [[graphic]] when its local variables [[size_x]] and [[size_y]] are both [code]100[/code]. When either is not equal to [code100[/code], [[size]] doesn't affect the appearance of the graphic.+This variable only has effect for the appearance of a [[process]]' [[graphic]] when its local variables [[size_x]] and [[size_y]] are both <code>100</code>. When either is not equal to <code>100</code>, [[size]] doesn't affect the appearance of the graphic.
== Example == == Example ==
Line 21: Line 21:
Process Main() Process Main()
Begin Begin
- graph = new_map(50,50,8); //load the graphic and assign it to the graph variable+ graph = new_map(50,50,8); // Create a new graphic
- x = 100; //Position the graphic 100 pixels+ x = 100; // Position the graphic 100 pixels
- y = 100; //from the top and left of the screen+ y = 100; // from the top and left of the screen
Loop Loop
- size += 1; //increase the height and width of the graphic by 1 percent each frame.+ size += 1; // Increase the height and width of the graphic by 1 percent each frame.
frame; frame;
End End
Line 32: Line 32:
End End
</pre> </pre>
 +Used in example: [[new_map]](), [[x]], [[y]], [[size]], [[unload_map]]()
== See also == == See also ==

Current revision

Up to Local Variables



[edit] Definition

INT size = 100

Size is a predefined local variable that can be used to stretch or compress a graphic, equally along the horizontal axis and vertical axis. It is defined as a percentage of the original graphic size. The graphics's center will remain at the drawing coordinates when the graphic is drawn.

This variable only has effect for the appearance of a process' graphic when its local variables size_x and size_y are both 100. When either is not equal to 100, size doesn't affect the appearance of the graphic.

[edit] Example

To make the graphic of a process continually stretch:

Process Main()
Begin
    graph = new_map(50,50,8); // Create a new graphic
    x = 100;                  // Position the graphic 100 pixels
    y = 100;                  // from the top and left of the screen
    Loop
        size += 1;            // Increase the height and width of the graphic by 1 percent each frame.
        frame;
    End
OnExit
    unload_map(0,graph);
End

Used in example: new_map(), x, y, size, unload_map()

[edit] See also


Local variables
AngleBigbroFatherFileFlagsGraphIdRegionReservedResolutionSizeSize_xSize_ySmallbroSonXYZ
Personal tools