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Map put pixel
From FenixWiki
Contents |
Definition
INT map_put_pixel ( <INT fileID> , <INT graphID> , <INT x> , <INT y> , <INT color> )
Draws a single colored pixel on a graph.
Parameters
| INT fileID | - The file that holds the graph. |
| INT graphID | - The graph to draw on. |
| INT x | - Where on the graph's x-axis to put the pixel. |
| INT y | - Where on the graph's y-axis to put the pixel. |
| INT color | - What color to draw. |
Returns
INT : true
Errors
| Invalid map | - Map doesn't exist. |
| Unsupported color depth | - Destination graph is of an unsupported colordepth. |
Example
Program awesome;
Private
int map;
int i;
Begin
// Set the mode to 16bit and some res
set_mode(320,200,16);
// Create a blue-ish square map
map = new_map(100,100,16);
map_clear(0,map,rgb(50,100,150));
// Puts 100 yellow-ish pixels in random places in the graphic
for(i=0; i<100; i++)
map_put_pixel(0,map,rand(0,100),rand(0,100),rgb(255,255,55));
end
// Puts the map in the center of the screen
put(0,map,160,100);
Loop
frame;
End
End
Used in example: set_mode(), new_map(), map_clear(), rand(), put()
