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Save png
From FenixWiki
Contents | 
Definition
INT save_png ( <INT fileID> , <INT graphID> , <STRING filename> )
Saves an in-game graphic as a PNG file somewhere.
Parameters
| INT fileID | - The FPG your graphic is in, or 0 if it isn't in one. | 
| INT graphID | - The graphic to save. | 
| STRING filename | - The name of the file to be saved, including a possible path. | 
Returns
INT : Returns true if successful and false if failed.
Example
//here's a cool thing to save a screenshot
Program save_those_pngs;
Global
    takingscreenshot;
Begin
    Loop
        
        If (key(_f12)) 
            If (takingscreenshot==0)
                takingscreenshot=1;
                graph=get_screen(); // grabs the screen and sets it as the program graphic
                save_png(0,graph,"shot"+rand(0,9999)+".png"); // saves the graphic as a png with a
                                                              // random number in the filename to
                                                              // prevent overwriting 
                unload_map(0,graph);  //frees the graphic
            Else
                takingscreenshot=0;
            End
        End
        frame;
    End
End
Used in example: key(), get_screen(), unload_map()
