- This wiki is out of date, use the continuation of this wiki instead
 
Angle
From FenixWiki
(Difference between revisions)
												
			
			| Revision as of 00:14, 16 April 2007 (edit) Sandman (Talk | contribs) m (Local variable) ← Previous diff  | 
				Revision as of 13:34, 1 May 2007 (edit) (undo) Sandman (Talk | contribs) m (category) Next diff →  | 
			||
| Line 1: | Line 1: | ||
| + | [[category:variables]] | ||
| + | [[category:local variables]] | ||
| + | |||
| == Definition == | == Definition == | ||
| - | |||
| Angle is a predefined [[local variable]] which holds the angle (measured in 1/1000 of a degree) at which the [[graphic]] of that [[process]] (assigned by the [[graph]] [[variable]]) will be drawn. | Angle is a predefined [[local variable]] which holds the angle (measured in 1/1000 of a degree) at which the [[graphic]] of that [[process]] (assigned by the [[graph]] [[variable]]) will be drawn. | ||
| - | |||
| == Example == | == Example == | ||
| - | |||
| To make the [[graphic]] of a [[process]] spin: | To make the [[graphic]] of a [[process]] spin: | ||
| <pre> | <pre> | ||
| Line 20: | Line 20: | ||
| </pre> | </pre> | ||
| This process will spin the [[graphic]] stored in the file "image.png" by 1 degree each frame. | This process will spin the [[graphic]] stored in the file "image.png" by 1 degree each frame. | ||
| - | |||
| - | [[category:predefined variables]] | ||
| - | [[category:local variables]] | ||
Revision as of 13:34, 1 May 2007
Definition
Angle is a predefined local variable which holds the angle (measured in 1/1000 of a degree) at which the graphic of that process (assigned by the graph variable) will be drawn.
Example
To make the graphic of a process spin:
Process spinning_graphic()
Begin
   graph = load_png("image.png");   //load the graphic and assign it to the graph variable
   x = 100;     //Position the graphic 100 pixels
   y = 100;     //from the top and left of the screen
   Loop
      angle += 1000;    //increase the angle of graphic by 1000 each frame. 1000 = 1 degree.
      frame;
   End
End
This process will spin the graphic stored in the file "image.png" by 1 degree each frame.
