- This wiki is out of date, use the continuation of this wiki instead
Play wav
From FenixWiki
(Difference between revisions)
| Revision as of 15:11, 22 April 2007 (edit) Woody (Talk | contribs) ← Previous diff |
Current revision (13:11, 19 September 2007) (edit) (undo) Sandman (Talk | contribs) m |
||
| (3 intermediate revisions not shown.) | |||
| Line 2: | Line 2: | ||
| [[Category:sound]] | [[Category:sound]] | ||
| - | '''INT''' play_wav ( <'''INT''' | + | == Definition == |
| + | '''INT''' play_wav ( <'''INT''' waveID> , <'''INT''' repeats> , [<'''INT''' channel>] ) | ||
| - | Plays a | + | Plays a [[sound effect]] previously loaded with [[load_wav]](). |
| + | |||
| + | == Parameters == | ||
| + | {| | ||
| + | | '''INT''' waveID || - The [[WaveID]] of the sound effect to be played. | ||
| + | |- | ||
| + | | '''INT''' repeats || - Number of times to ''repeat'' the sound effect. Use -1 for an infinite loop. | ||
| + | |- | ||
| + | | ['''INT''' channel] || - The [[sound channel]] the [[sound effect]] is to be played on (-1 for any, default). | ||
| + | |} | ||
| + | |||
| + | == Returns == | ||
| + | '''INT''' : The [[sound channel]] the [[sound effect]] is now playing on. | ||
| + | {| | ||
| + | | -1 || - Error: sound inactive; invalid [[waveID]] | ||
| + | |- | ||
| + | | >=0 || - The [[sound channel]] the [[sound effect]] is now playing on. | ||
| + | |} | ||
| + | |||
| + | |||
| + | |||
| + | == Example == | ||
| + | <pre> | ||
| + | Program | ||
| + | Private | ||
| + | int wave; | ||
| + | Begin | ||
| + | wave = load_wav("my_wav.wav"); | ||
| + | play_wav(wave,0); | ||
| + | Loop | ||
| + | frame; | ||
| + | End | ||
| + | End | ||
| + | </pre> | ||
| + | Used in example: [[load_wav]]() | ||
| + | |||
| + | {{Funcbox | ||
| + | | category=Sound | ||
| + | }} | ||
Current revision
Contents |
[edit] Definition
INT play_wav ( <INT waveID> , <INT repeats> , [<INT channel>] )
Plays a sound effect previously loaded with load_wav().
[edit] Parameters
| INT waveID | - The WaveID of the sound effect to be played. |
| INT repeats | - Number of times to repeat the sound effect. Use -1 for an infinite loop. |
| [INT channel] | - The sound channel the sound effect is to be played on (-1 for any, default). |
[edit] Returns
INT : The sound channel the sound effect is now playing on.
| -1 | - Error: sound inactive; invalid waveID |
| >=0 | - The sound channel the sound effect is now playing on. |
[edit] Example
Program
Private
int wave;
Begin
wave = load_wav("my_wav.wav");
play_wav(wave,0);
Loop
frame;
End
End
Used in example: load_wav()
| Sound Functions | |
| • Is_playing_song() • Load_song() • Load_wav() • Pause_song() • Play_song() • Play_wav() • Resume_song() • Set_song_volume() • Unload_song() • | |
