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Size
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			| Revision as of 02:53, 24 July 2008 (edit) Sandman (Talk | contribs) m (→Definition) ← Previous diff  | 
				Current revision (23:25, 28 November 2008) (edit) (undo) 93.125.186.112 (Talk) (→Example)  | 
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| - | Used in example: [[new_map]](), [[x], [[y]], [[size]], [[unload_map]]() | + | Used in example: [[new_map]](), [[x]], [[y]], [[size]], [[unload_map]]() | 
| == See also == | == See also == | ||
Current revision
[edit] Definition
INT size = 100
Size is a predefined local variable that can be used to stretch or compress a graphic, equally along the horizontal axis and vertical axis. It is defined as a percentage of the original graphic size. The graphics's center will remain at the drawing coordinates when the graphic is drawn.
This variable only has effect for the appearance of a process' graphic when its local variables size_x and size_y are both 100. When either is not equal to 100, size doesn't affect the appearance of the graphic.
[edit] Example
To make the graphic of a process continually stretch:
Process Main()
Begin
    graph = new_map(50,50,8); // Create a new graphic
    x = 100;                  // Position the graphic 100 pixels
    y = 100;                  // from the top and left of the screen
    Loop
        size += 1;            // Increase the height and width of the graphic by 1 percent each frame.
        frame;
    End
OnExit
    unload_map(0,graph);
End
Used in example: new_map(), x, y, size, unload_map()
[edit] See also
| Local variables | |
| • Angle • Bigbro • Father • File • Flags • Graph • Id • Region • Reserved • Resolution • Size • Size_x • Size_y • Smallbro • Son • X • Y • Z • | |
