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Project:Mech Assault
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			| Revision as of 22:03, 11 September 2007 (edit) Sandman (Talk | contribs) m (→Screenshot) ← Previous diff  | 
				Current revision (16:59, 18 March 2008) (edit) (undo) 85.144.194.29 (Talk) (Typo.)  | 
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| | project_title = Mech Assault | | project_title = Mech Assault | ||
| | project_name = Mech Assault | | project_name = Mech Assault | ||
| + | | project_type = Game | ||
| + | | project_genre = Online Topdown Carnage | ||
| | project_compilerused = [[Fenix]] [[0.93]] | | project_compilerused = [[Fenix]] [[0.93]] | ||
| | project_interpreterused = [[Fenix]] [[0.93]] | | project_interpreterused = [[Fenix]] [[0.93]] | ||
| - | | project_genre = Online Topdown Carnage | ||
| }} | }} | ||
| |} | |} | ||
| Line 19: | Line 20: | ||
| So yeah, about this project...it'll kick ass fo' sho' some day. | So yeah, about this project...it'll kick ass fo' sho' some day. | ||
| - | The basic idea is to have an online topdown carnage fest for all to enjoy. I was working on some mech movement when I temporarily moved to another project. I have no clue about specific game play, but you should be expecting the  | + | The basic idea is to have an online topdown carnage fest for all to enjoy. I was working on some mech movement when I temporarily moved to another project. I have no clue about specific game play, but you should be expecting the usual stuff like laser, impulse and rapid bullet firing weapons to maximize the bloodshed (or oilshed?). I hope [[Fenix]]/[[Bennu]] can handle all the shit going around on the screen in the full version one day, else I might be forced to do it in [[C++]] and [[SDL]]. | 
| Enfin...you just wait and see what will become of it. | Enfin...you just wait and see what will become of it. | ||
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| == Screenshot == | == Screenshot == | ||
| - | + | {{Image | |
| - | Yes, some menu. The server was off when I took the screenshot. | + | | image = MechAssault-menu1.PNG | 
| + | | caption = Yes, some menu. The server was off when I took the screenshot. | ||
| + | }} | ||
Current revision
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So yeah, about this project...it'll kick ass fo' sho' some day.
The basic idea is to have an online topdown carnage fest for all to enjoy. I was working on some mech movement when I temporarily moved to another project. I have no clue about specific game play, but you should be expecting the usual stuff like laser, impulse and rapid bullet firing weapons to maximize the bloodshed (or oilshed?). I hope Fenix/Bennu can handle all the shit going around on the screen in the full version one day, else I might be forced to do it in C++ and SDL.
Enfin...you just wait and see what will become of it.
- --Sandman 00:00, 12 September 2007 (CEST)
 
[edit] Screenshot
 
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Categories: Projects | Projectmechassault | Online | Topdown | Shooter | Carnage
